Pixel Spells: 8 Elemental Effects (Fire, Ice, Thunder, Water, Earth, Wind, Light, Dark) + RPG Maker MZ & MV Animations
A downloadable asset pack
Eight attack spells for 2D games, one for each element, drawn to land on a target. Every one comes in three colors at 32, 48 and 64 px, plus a grayscale copy for palette swaps: 72 sheets, 96 with the grays.
The spells
- Fire: flames burst up out of the ground around the target, tower, then fall apart into embers and smoke.
- Ice: crystals shoot up around the target, a glint climbs them, then they shatter.
- Thunder: a bolt cracks down onto the target, flickers off and strikes again, sparks crawl over the ground.
- Water: a geyser bursts up under the target, crowns, and splashes back down.
- Earth: the ground cracks and rock spires stab up, then crumble.
- Wind: a whirlwind spins up around the target, lifts debris, then flies apart.
- Light: a beam drops onto the target and swells into a pillar with rings, rays and motes.
- Dark: shadows pour into a whirling orb on the target, it shrinks to a point and bursts.
The colors, each spell's own first: fire red, blue, green; ice blue, purple, white; thunder violet, yellow, blue; water blue, green, lava; earth brown, stone, magma; wind green, blue, sand; light gold, blue, white; dark purple, red, green.
What's in the zip
- A PNG sheet for every spell (one row, transparent background), and every frame as its own PNG
- A JSON file per sheet: frame size, frame count, fps, columns and rows, each frame's position, the colors, and the origin (the target's feet)
- A Godot 4 SpriteFrames file (.tres) per sheet, so an AnimatedSprite2D is one drag away
- They play once: 12, 16 and 20 frames at 20 fps
- RPG Maker MV and MZ: all 72 as ready battle animations, and a page that adds the ones you tick to your project (MZ 1.4.0 or later). In RPG Maker they play at 96, 144 and 192 px (the art scaled up 3 times with hard pixels), sized for battlers about 64, 96 and 128 px tall.
- The color sets as .hex and .gpl files
- A README with import steps for Godot 4, Unity, GameMaker, Defold and RPG Maker
Each one is drawn around a target about two thirds of the frame tall, feet at the bottom edge, so a 20 to 24 px character takes the 32 px set. They're drawn side-on, for battle screens and side views. The character in the previews is a stand-in, not part of the pack.
License
Use them in any game or project, commercial included, and edit them as you like. Don't resell or share the files themselves as assets. Credit welcome, not required.
How they were made
They're drawn by code: the engine behind Puff, my pixel effect tool, with eight new spells. No generative AI made the pictures.
The rest of the set
Same sizes, same kind of files, the same RPG Maker page:
- Pixel Heals & Support Magic: 8 heals, revives and support spells
- Pixel Portals & Summons: 8 portal, teleport and summon effects
- Pixel Slashes & Impacts: 8 sword slashes and hits
- Pixel Projectiles & Hits: 6 spell shots, each with its hit
- Pixel Buffs & Debuffs: 10 looping buffs and status effects
- Pixel Explosions: 6 kinds of explosion
Free Pixel Effects has 30 more, free.
Want all seven packs? Pixel Battle Effects: Complete Collection has every one of them in one purchase for $9.99.
Also in the same sizes and files: Pixel Magic Circles, eight animated magic circles, each with a looping version. $2.99.
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $2.39 USD. You will get access to the following files:



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